In this module, students begin to plan simple programs and then create them in Scratch by controlling the actions of a sprite (an on-screen character that can be programmed to move relative to the background) by giving it a sequence of instructions.
Firstly, they analyse the specified objective and plan an approach to achieve it (e.g. to move a sprite to a particular location). The sequence created need not be complex.
Then, they create a working program in Scratch that meets this objective. The solution need not be a sophisticated program. Moving a sprite between two specified locations would be sufficient.
The final pass level learning objective is to be able to predict the output of another program by following its logic (rather than by observing it running).
At the end of this course, student will take the ICT Starters Assessment of Initial Steps Stage 2 Module 1 : Starting Programming.
Cambridge Certification is available at TWO stages.
School Fee Collection Policy
Class Arrangement for Typhoon and Rainstorm
|When signal(s)* is/are removed||Arrangement of Classes|
|Before 6:30 am||All classes will be held as scheduled|
|Before 8:30 am||Classes starting from 10:30am will be held as scheduled|
|Before 10:30 am||Classes starting from 12:30pm will be held as scheduled|
|Before 12:30 pm||Classes starting from 2:30pm will be held as scheduled|
|Before 2:30 pm||Classes starting from 4:30pm will be held as scheduled|
|After 2:30 pm||All classes will be cancelled|
*Typhoon Signal No. 8 or above OR "Black" Rainstorm Warning Signal
Make-Up Class or Assessment Policy